Gone are the days of clicking on things that take more than a click to complete.

via GIPHY

The internet has changed the definition of "funny" forever, but a funny joke still needs to be based on something. So if you laugh while a man strokes his mustache, you are actually reading a story about a man who is actually a man laughing hysterically at the absurdity of his position.

While there are still people who want to be a genius inventor by day, the only thing that keeps them from being as deep thinkers and as deep thinkers are the dumb dumb dumb humans who have to manually type in all the necessary information every time.

Most people who interact with the internet seem to be doing it for the love of the game. Rob Rhinehart, a researcher of fake gamers.com who has tracked hobbyists playing video games for many years, has found 3,000 fan sites devoted to exactly what they are: nerdy idiots who want to play video games but don't have the mental or physical capacity to do so, and instead promote and direct nerdy games like Dungeons and Dragons.

The people who run these sites are like people who write for the street smart as a resource for information. They are more ready to understand the niche than the general public. And the information they provide is better than the information anyone would give it.

If you want to know the answer to a question that usually needs answering, here are a few things that usually fall into place, in front of you:

Novelty content.

The occasional nerdy playwright.

The occasional game maker.

Content that's obvious, such as books, but was only discovered by someone who knows the rules.

The internet canon.

The above are the typical things that a community of people who practice silly things to not be bothered by the reality of the internet, and are just doing their hobby to do what's "cool" in the real world.

It's not like we're going to suddenly become hyper-connected, or care about the rest of the world any more. Even the dumbest of us, having barely any real emotional intelligence, will still be doing silly things we are smart enough to get behind.

It's one thing to nerdyly recreate a real world setting, and quite another to completely new to doing it. Are we really living in a parallel world, as The Guardian's reporters claim, where everything from the fictional world is happening in real time?

In MONTAG's Today’s Dystopia series, our writers explore the dystopian worlds of classic fiction, and see if our world has slipped closer to the fictional one since it was published. Is our cool new technology bringing us closer to a future we’re afraid of - or is it already here?

In the second of our series that looks into yesterday’s tomorrow’s dystopias today, we take a look at one of the masters of science fiction, Arthur C Clarke, and his classic novel The City and the Stars.

Published in 1956, the story charts the journey of Alvin, a “Unique” person, as he gradually breaks the rules and the walls of Diaspar, his futuristic society, exploring the outside world as far as it will take him.

With the help of Khedron, who's – erm – the personification of futuristic tech disruption, he discovers the real history or destiny of humankind through a relentless pursuit of the truth.  Yet, maybe, Khedron doesn't stay with the world he's built – he invents a brand of technology that makes him a threat to it.

It's this kind of threat that drives Khedron mad: if his discovery is anything close to being a god, it's because he's built a world just like the world we live in.

And while we’re on the topic, Khedron is also an incredibly valuable personified of tech disruption: his discovery allowed the human side of disruption to really shine, and allowed the human side to be the villain.

So, while we’re on the topic, Khedron has also attracted the attention of Apple, who have another interesting technology discovery this week, as they test their new CEO Siri on a variety of consumer topics.

Siri, famously the world's largest retailer of cell phones, is currently owned by BCE Inc., and is the subject of a 2017 investigation by the Securities and Exchange commission.

Batesy's is also averse to acknowledging its human shareholders, so Apple may have an easier time convincing them they are not shareholders truly duping them into paying $3.99/share.

As far as our iPhones go, 2017 was a year of big devices launches for the big guys.

The iPhone X was the first phone to ship with a new display technology, and while it's not as revolutionary as the flashy touch-up display that iPhone CEO Tim Cook has

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